We are looking Software Engineer (Graphics) to join one of the worlds top sport game development studios in Budapest.
What You Will Do:
- Develop shaders and techniques to advance the visual quality of in-game characters
- Invent techniques to preview and troubleshoot the visual look of player-created characters
- Pioneer new techniques to leverage advanced features of Gen 9 (PS5, Xbox Series X) consoles
- Drive visual improvements to VFX, lighting, and post-processing graphics features
- Participate in system-wide upgrade initiatives to keep our rendering tech cutting-edge
Requirements:
- 2+ years experience as a Software Engineer, designing and writing realtime graphics code
- At least one shipped AAA game, or equivalent experience from the graphics technology industry
- Experience with HLSL / GLSL shader development
- Understanding of 3D graphics, associated math, rendering algorithms
- Understanding of realtime graphics performance techniques, trade-offs and optimizations
- Proficient in C / C++
Preferred Qualifications:
- Experience with realistic human/character rendering techniques
- Integration of simulations for cloth and/or hair
- Familiarity with sports entertainment and the WWE
- Problem solver, innovator, pioneer