Software Engineer, Graphics

Megjelenés dátuma: 2021. április 13.

Helyszín: Budapest Munkakör: C, C++ fejlesztő

We are looking Software Engineer (Graphics) to join one of the worlds top sport game development studios in Budapest.

What You Will Do:

  • Develop shaders and techniques to advance the visual quality of in-game characters
  • Invent techniques to preview and troubleshoot the visual look of player-created characters
  • Pioneer new techniques to leverage advanced features of Gen 9 (PS5, Xbox Series X) consoles
  • Drive visual improvements to VFX, lighting, and post-processing graphics features
  • Participate in system-wide upgrade initiatives to keep our rendering tech cutting-edge

Requirements:

  • 2+ years experience as a Software Engineer, designing and writing realtime graphics code
  • At least one shipped AAA game, or equivalent experience from the graphics technology industry
  • Experience with HLSL / GLSL shader development
  • Understanding of 3D graphics, associated math, rendering algorithms
  • Understanding of realtime graphics performance techniques, trade-offs and optimizations
  • Proficient in C / C++

Preferred Qualifications:

  • Experience with realistic human/character rendering techniques
  • Integration of simulations for cloth and/or hair
  • Familiarity with sports entertainment and the WWE
  • Problem solver, innovator, pioneer
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