Medor/Senior C++ developer (Gameplay System Programmer)

Date published: 2021. March 19.

Location: Budapest Job type: C,C++ developer

Our innovative game developer partner is looking for a new colleague, as a Gameplay System Programmer for its own team.
Gameplay Programmers are responsible for implementing functionality based on guidance and design provided by senior programmers. A gameplay programmer should have some understanding of best-practice and standard techniques in gameplay systems and will seek to learn more about innovations within the industry.

Tasks

  • Deliver high quality gameplay systems using appropriate levels of abstraction.
  • Support other teams in the use of gameplay systems.
  • Identify and debug technical problems with some help for complex problems.
  • Prioritise, plan and manage the time of assigned tasks with oversight.
  • Communicate clearly with other team members with minimal external help.
  • Be vigilant for and report new problems, delays and risks to the appropriate Lead/Director.
  • Request support from higher levels when required.

Requirements

  • Strong C++ programming and debugging skills.
  • Good algorithm and data structure skills (including time and space complexity and real-world vs theoretical performance of basic data structures).
  • Awareness of multithreading concepts and able to use multi-threading primitives with guidance.
  • Awareness of networking concepts and able to use networking primitives with help.
  • Capable of reading and understanding game code.
  • Able to tune gameplay systems based on specific requests from the design team.
  • Self-motivated and driven to creatively solve problems.

Advantages

  • Bachelors degree with a Computer Science/Software Engineering focus or similar experience.
  • Professional videogame programming experience on gameplay systems.

Our offer

  • Economically stable and growing enterprise
  • Excellent working environment and atmosphere
  • Competitive remuneration package
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